Add Object
Object:
Shading:
Flat Shading
Phong Shading
Gouraud Shading
Texture:
galvanized
red
Transform:
Translate:
X:
Y:
Z:
Rotate:
degree:
Rotate Around:
X:
Y:
Z:
Scale:
X:
Y:
Z:
Shear:
θ:
Material:
Point Light Location:
X:
Y:
Z:
Specular Colour:
R:
G:
B:
Diffuse Colour:
R:
G:
B:
Ambient Light Colour:
R:
G:
B: